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YEAR

JAN 2019- FEB 2020

ROLES

Product Manager, Interaction Designer

Order on the Phone, Enjoy on the Ride, Continue on the Go

Firefox Lite X Ola Play

RESPONSIBILITY

Innovation, Business strategy, MVP define

TEAM

Researcher, Visual Designer, Business Strategist

The project was a collaboration initiative that incorporates Firefox Lite, a light weight browser, and Ola play, a popular cab entertainment system, to help users seamlessly browse and access unlimited infotainment content and services in the cab ride's entire journey.

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BACKGROUND

Goal of the Initiative

This initiative was starting from a casual conversation between the Mozilla Taipei VP and Ola Business Develop Head. The VP smelled the business opportunity, so this project aimed to explore and initiate a collaboration proposal to win Ola's attention. 

I did preliminary research since I was not familiar with both the Indian market and Ola. The following shows more context and research findings.

Ola & Ola Play

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Research

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Mockups

Ola and Ola Play

In 2019, Ola was the leading ridesharing company offering various types of cab options. It had a 60% market share and was available in more than 110 Indian cities. In India, where Android phone dominated, its Android app was top 1 in the Map & Navigation category and had 100 million+ installs. 

 

Ola Play offers free WiFi so that passengers can enjoy various types of content on the in-cab entertainment system controlled by their phones, all from the back seat. 

 

Secondary Research 

After a series of secondary research, there were four crucial findings and user feedback of riding Ola Play and assumptions I generated accordingly:

- Most rides are long-distance, the average riding time is 60 minutes.

Users need more choices of content to kill time

- Working professionals were the highest frequency of Ola Play users.

Users need solutions to continue working

- The content on Ola Play was limited and seldom updated.

Ola needs to increase the richness and diversity of content at a low cost

- The device spec varied by car, and the performance of user's phones had a high chance of causing the delay.

Ola needs to work with partners with lower performance requirements.

 

 

Based on the findings, I quickly developed some mockups and consolidated a pitch deck to introduce Firefox Lite to integrate with Ola Play. The value proposition was to create a seamless and comprehensive infotainment experience for the entire ridesharing journey. After pitching to the VP, I could form a core team to kick off the initiative officially.

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Initial pitch to the VP for resource

RESEARCH

Define Right Problem

Since we only collected the preliminary research on the internet, we needed in-field observation and in-depth analysis to understand how the Ola ecosystem worked and user needs.

We gathered enough materials to understand the experience and reproduce the user journey accordingly through some local colleagues' help and a business trip to India. Besides, we also collected knowledge and data from Ola to further develop the business strategy.

According to the research findings, we were confident of forming the problem statement and detailed assumptions for validation.

Problem Statement

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Assumptions

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Validation

Problem statement


Ola Play offers Aggregated content for a long ride.


It fails to address that Provided content is so limited that users stick to their smartphone for preferred content and services.

We'll address this gap by Offering the ability and better car experience to search and browse the Internet on Ola Play.

Our initial focus would be Businessmen/Family/Travelers.

Assumptions

 

- Users are not satisfied with the existing content offered by OLA Play.

- Users want to consume their mobile content on the OLA play screen.

- Our content & services are attractive to OLA play users. 

- Users who ride more than 30 mins are more willing to ride with OLA Play.

- Users want a consistent/ seamless digital experience during the ride.

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Survey result validated the assumptions

WORKSHOP

Explore Best Solution

Through a Susurvey with 152 participants in India, it gave a positive sign that assumptions were validated. The next step was to build a persona that served as inspiration for the team to brainstorm potential solutions. The workshop's round down was starting from a How Might We question, then the participants brainstorm two times to diverge solutions as many as possible. In the end, we prioritized by risk prioritization metrics to evaluate the value and risk of each idea.

How Might We

 

Integrate mobile browsers, which can access any online content and web apps, into the native Ola Play experience and fulfill passenger needs?

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Persona built by research findings

With a high-value and low-risk concept in hand, I developed a product canvas to cover user problems, competitor analysis, go-to-market plan, and business case to ensure we considered each aspect of the concept. At the same time, the team cooked a prototype for concept validation. The purpose was to verify user needs for these features.

PROTOTYPE

Fast-Paced Prototyping and Testing

Building the prototype and testing in a short time needed several crucial roles working in a synchronized platform:

PM created the user story map to cover all user needs in the entire journey. UX designer and visual designer worked closely to develop the experience wireframes accordingly and transform them into a high-fidelity prototype. Meanwhile, the researcher produced a testing plan and recruited participants for interviews. We adopted Figma, a collaborative interface design tool, to work on the same prototype simultaneously.

After interviewing users, we synthesized several key insights and findings to abandon some features and iterate our design. 

CONSOLIDATE

Telling a Convincing Story

To this stage, the team had prepared various materials, including marketing insights, user needs, and business models, for me to develop a convincing proposal for Ola. I was responsible for consolidating a good story and pitching to the Ola team.

The collaboration proposal got pretty good feedback, and Ola wanted to further corporate with Firefox Lite. However, because of COVID-19, the Ola business operation stopped, and it also caused the collaboration opportunity to go by the board.

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